This month we'd like to highlight the Creative Computing Curriculum for Elementary CS Teachers.
The Creative Computing Curriculum, designed by the Creative Computing Lab at the Harvard Graduate School of Education, is a collection of ideas, strategies, and activities for an introductory creative computing experience using Scratch 3.0. The curriculum allows learners new to computer science to engage with computing through creative expression and choice (or agency). Educators can download the entire curriculum, learning reflections pages, and learner workbook for reference or explore the 7 different units individually on the curriculum page of the website.
 
Here's an example of how Dr. Ben Schafer (UNI) utilized the Creative Computing Curriculum with elementary age students at the Cedar Valley CoderDojo: coderdojocv.org
You'll notice that each unit is clearly organized with the activities explained in the curriculum.
When you click the link for a specific activity, you'll see directions for "ninjas" (students) and notes for Mentors (educators).
 
Ninja Activity page preview:
 
Mentor page preview:
 
Have you used the Creative Computing Curriculum? Let us know how you've used it in the comments below.
New to the Creative Computing Curriculum? Leave your questions in the comments below.